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Claustrophobia 2020-04-06 11-35-01-24

Claustrophobia is the fifth map of the Slenderman's Shadow series. It was released on September 16, 2012.

You play as a middle aged/teenage man hinted by the intro in which the player says "What? Where am I? How did I get here? Ugh, I can't remember, I must have blacked out. I need to get out of here, I have the worst feeling that, something... is following me." in a male sounding voice who happened to wake up in a massive hedge maze. The goal is to find the real key and escape the maze before the Slenderman captures the player. There are ten keys in total, nine are fake, and one is real. Getting the real key is the only way to open the door and escape. If the player manages to either survive or collect eight or more keys before getting caught, they unlock a mode called "mushroom trip mode". In this mode, the colors have been changed to vibrant colors (somewhat reminiscent of thermal colors). Judging by the name of the mode and the color effects, it should be safe to assume the character is high on shrooms.

Trivia[]

  • This is the largest map out of all the current Slenderman's Shadow maps. Marc Steene stated in his release on Twitch.tv that the map is 50% larger than Sanatorium.
  • This is the first Slenderman's Shadow map to be entirely outside.
  • This is the first map to not show static when looking at Slender Man. The static shows once the player has been caught, however.
  • This is the second Slender Man game in the Slenderman's Shadow series that Slender Man no longer slides and moves, he could only teleport from place to place in the map. This was fixed in Sanatorium, Hospice and Elementary.
  • This is the first map to have a character speak, being voiced by Greg Nugent.
  • This is the second map to have more than 8 items to collect.
  • This map has the second most items to collect, with 10 keys, being beaten only by Mansion.
  • This is the second game in the Slenderman's Shadow series to include an extra step for the item collection music. It can be heard when the player collects the fourth key.
  • This is the second map to have the new Slenderman model. He will also grow tentacles after each key has been picked up, like in Mansion.
  • This is the second map to have keys appear in it, the only difference being that, unlike in Mansion, the keys are the items that need to be collected instead of being used to open up sections of the map.
  • Reading through the game's code reveals that the minimum number of keys the player needs to escape is 6.
  • The way the player wakes up with no recollection of how he got there, is a symptom of the infamous Slender Sickness, meaning this character could have been infected with it, making this the second character to have been infected by Slender Sickness.
  • This is the first map where you don't need all the items to escape.
  • This is the second map to have an unlockable mode.
  • This mode inverts, brightens up and flourishes the colors of the map. This includes the Slender Man himself. It is known as Mushroom Trip Mode.
  • Inspecting the game's code reveals that, like in Mansion, a rendition of Entry Of The Gladiators by Julius Fučík would've played, but, due to the sound file missing, doesn't.
  • This is the third map to have glow sticks.
  • This is the second map to include a new feature.
  • That feature is if you are close to the Slender Man for too long, your screen will begin to darken.
  • This map may be related to the map Mansion, as the Hedge Maze outside one of the windows looks reminiscent of the one in Claustrophobia.
  • When you are on a low amount of keys and go to the statue in the middle you will most likely always see Slender there. It is unknown if he's scripted to spawn there or not.
  • This is the first map to feature randomized starting points.
  • Every starting point is in a corner of the map except one which is close to that corner of the map.
  • This map is the first one to add a map exclusive feature.
  • That feature is the more you try to click on the door, the more aggressive the Slender Man gets.
  • There is a bug where, if the player collects more than eight keys and then gets caught by the Slender Man, you won't be able to press any buttons on the game over screen, forcing you to close and re-open the game. Looking through the code reveals that this was caused by a missing comma.
  • This map has not been updated since its release.
  • In the Unity remake, it has you collecting all 10 keys instead of finding the real key out of 10 keys.
  • In the Unity remake, you spawn in the same place each time.
  • In the Unity remake, you can see northern lights in the sky if your quality settings are higher than Very Low
  • In the Unity remake there is no Mushroom Trip Mode.
  • This is one of four maps where the items are not randomized, including the original and the remake.

Gallery[]

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